3D Character Design for Animation, Game, AR, and VR. Character Creator 3 is a full character creation solution for designers to easily create, import and customize character assets. Connect industry leading pipelines into one system for 3D character generation, animation, rendering, and interactive design.
3D Character Design for Animation, Game, AR, and VR. Character Creator 3 is a full character creation solution for designers to easily create, import and customize character assets. Connect industry leading pipelines into one system for 3D character generation, animation, rendering, and interactive design.
3D Character Design for Animation, Game, AR, and VR. Character Creator 3 is a full character creation solution for designers to easily create, import and customize character assets. Connect industry leading pipelines into one system for 3D character generation, animation, rendering, and interactive design.
Create A Custom 3D Character & Learn iClone 7 | Character Creator 3 | Unreal Engine Pipeline
https://www.skillshare.com/classes/Create-A-Custom-3D-Character-Learn-iClone-7-Character-Creator-3-Unreal-Engine-Pipeline/1609559367
In this course you will learn one of the most powerful animation workflows available today - Reallusion's Character Creator 3, iClone 7 and Unreal Engine!
Artstation - Creature Prototyping for Production with Character Creator 3
https://www.artstation.com/learning/courses/OXx/creature-prototyping-for-production-with-character-creator-3/chapters/Bjz/prototyping-and-morphs-cc3
Pablo Munoz Gomez covers the full pipeline to produce a creature prototype and get it ready for animation. The course breaks down various features in Character Creator 3 to tweak a human base mesh and set it up in ZBrush for sculpting. Munoz Gomez also discusses the texturing process in Substance Painter as well as other workflows to get the creature ready for posing and animation using Character Creator 3 and iClone.
Artstation – Creature Prototyping for Production with Character Creator 3 by Pablo Muñoz Gomez
https://www.artstation.com/learning/courses/OXx/creature-prototyping-for-production-with-character-creator-3
Pablo Munoz Gomez covers the full pipeline to produce a creature prototype and get it ready for animation. The course breaks down various features in Character Creator 3 to tweak a human base mesh and set it up in ZBrush for sculpting. Munoz Gomez also discusses the texturing process in Substance Painter as well as other workflows to get the creature ready for posing and animation using Character Creator 3 and iClone.
Character Creator(CC) is a full character creation solution for designers to easily generate, import and customize stylized or realistic character assets for use with iClone, Maya, Blender, Unreal Engine, Unity, or any other 3D tools. CC connects industry-leading pipelines with one system for 3D character generation, animation rigging, asset management, look-dev rendering, and interactive design.